Apr 14, 2006, 10:12 AM // 10:12 | #21 | |
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
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People are stupid. |
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Apr 14, 2006, 11:12 AM // 11:12 | #22 |
Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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Perfect to me is 15 over 50, 20 whilst hexed, +30 health, 5 energy whilst enchanted, ie max mods on everything. The req does not matter.
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Apr 14, 2006, 01:19 PM // 13:19 | #23 | |
Wilds Pathfinder
Join Date: Apr 2005
Guild: I forget. Really. I don't know.
Profession: Mo/
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Apr 14, 2006, 07:20 PM // 19:20 | #24 | |
Wilds Pathfinder
Join Date: Nov 2005
Location: London, UK
Guild: Rite Of Passage [RP]
Profession: E/Mo
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Quote:
Courtesy of Ensign... |
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Apr 15, 2006, 03:01 AM // 03:01 | #25 |
Krytan Explorer
Join Date: May 2005
Location: eotn
Profession: W/
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For the sake of auctions, which was part of the original question, I wouldnt consider anything that has a req over 8 to be perfect...everyone has wonderful opinions though, to each their own.
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Apr 15, 2006, 03:04 AM // 03:04 | #26 |
Permanently Unbanned
Join Date: Jun 2005
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people think sundering is perfect *cough*, well its only perfect if its used with mending and knight's armor
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Apr 15, 2006, 09:22 AM // 09:22 | #27 | |
Jungle Guide
Join Date: Sep 2005
Profession: Mo/Me
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Apr 15, 2006, 03:11 PM // 15:11 | #28 | |
Jungle Guide
Join Date: Jun 2005
Location: Atlanta
Guild: GONG
Profession: W/E
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Quote:
In PvE, attributes don't really matter too much. But in PvP, which is what all of the super expensive items are typically being bought for, it does. With any type of damage weapon (or any damage attribute like Air or Domination Magic), you want 15-16 unless you absolutely NEED the extra pts in some other line for a specific build-related reason. It's because you absolutely must be doing the max damage to be able to spike through heals and successfully kill your enemy. When it comes to melee weapons and bows, having higher attribute levels not only increases the damage levels, but the chances for critical hits, which are key to doing big damage fast. To put it simply, if you're going to do damage, you must do the most damage possible or stay home when in PvP. Therefore, attribute levels for weapons should be close to irrelevant unless they are being used for farming. |
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Apr 15, 2006, 11:03 PM // 23:03 | #29 | |
Krytan Explorer
Join Date: May 2005
Location: eotn
Profession: W/
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Quote:
After 12, the returns on increasing your weapon attributes diminish sharply - each additional level is worth just 40% of what the previous levels got you. More generally, for attributes over 12 use the following equation: [Effective Damage] = [Weapon Damage] × 2((2 × [Attribute Level] - 24) / 40) Or, in tabular form: Effect of Attributes on Weapon Damage Attribute Level Percent of Weapon Damage 0 35.6% 1 38.6% 2 42.0% 3 45.9% 4 50.0% 5 54.5% 6 59.5% 7 64.8% 8 70.7% 9 77.1% 10 84.1% 11 91.7% 12 100% 13 104% 14 107% 15 111% 16 115% Last edited by nitetime; Apr 15, 2006 at 11:08 PM // 23:08.. |
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